THE WAVE ON THE FLOOR
ARENA
The wave on the floor, and the standing it is fought for.
THE FLOOR
LIVE ARENA STAGE
The live 3D arena renders inside this frame. The menu owns the frame and the reading around it.
BATTLE LOG
War horn heat: 827.
War horn heat: 857.
War horn heat: 882.
War horn heat: 720.
War horn heat: 757.
War horn heat: 781.
War horn heat: 763.
Battle forming.
War horn heat: 745.
Battle active.
War horn heat: 727.
War horn heat: 709.
War horn heat: 691.
Battle settled.
War horn heat: 673.
Battle forming.
War horn heat: 655.
Battle active.
War horn heat: 637.
War horn heat: 619.
Battle settled.
War horn heat: 601.
War horn heat: 622.
War horn heat: 643.
War horn heat: 664.
War horn heat: 693.
War horn heat: 723.
War horn heat: 738.
War horn heat: 770.
War horn heat: 785.
War horn heat: 800.
War horn heat: 825.
War horn heat: 850.
War horn heat: 875.
War horn heat: 900.
Battle forming.
War horn heat: 882.
Battle active.
War horn heat: 864.
War horn heat: 846.
Battle settled.
War horn heat: 828.
Battle forming.
War horn heat: 810.
Battle active.
War horn heat: 792.
War horn heat: 774.
War horn heat: 756.
War horn heat: 738.
Battle settled.
War horn heat: 720.
Battle forming.
Battle active.
War horn heat: 744.
War horn heat: 774.
War horn heat: 804.
War horn heat: 833.
War horn heat: 867.
War horn heat: 900.
War horn heat: 900.
War horn heat: 900.
War horn heat: 882.
War horn heat: 864.
War horn heat: 846.
War horn heat: 828.
Battle settled.
War horn heat: 810.
Battle forming.
Battle active.
War horn heat: 792.
War horn heat: 774.
War horn heat: 756.
War horn heat: 738.
Battle settled.
War horn heat: 720.
Battle forming.
War horn heat: 735.
War horn heat: 757.
War horn heat: 779.
War horn heat: 794.
War horn heat: 806.
Battle active.
War horn heat: 788.
War horn heat: 770.
War horn heat: 752.
Battle settled.
War horn heat: 734.
Battle forming.
Battle active.
War horn heat: 716.
War horn heat: 698.
War horn heat: 680.
War horn heat: 662.
War horn heat: 644.
War horn heat: 626.
Battle settled.
War horn heat: 649.
War horn heat: 671.
War horn heat: 694.
War horn heat: 720.
War horn heat: 747.
War horn heat: 773.
War horn heat: 797.
War horn heat: 779.
Battle forming.
War horn heat: 761.
Battle active.
War horn heat: 743.
War horn heat: 725.
War horn heat: 707.
Battle settled.
War horn heat: 689.
Battle forming.
Battle active.
War horn heat: 671.
War horn heat: 653.
War horn heat: 635.
War horn heat: 617.
Battle settled.
War horn heat: 644.
War horn heat: 670.
War horn heat: 698.
War horn heat: 751.
War horn heat: 778.
War horn heat: 760.
Battle forming.
Battle active.
War horn heat: 742.
ARENA RUNS
Open Arena
ARMED RUN
An ARMED RUN takes deployments. A FREE RUN is paid for by the house, so it pays NO SPOILS. The COMBAT RATING CEILING is the owner's own number: a mech above it cannot enter that run. A run whose energy is spent reads ENERGY DRAINED and takes no deploys. ENTER RUN places the mech you picked in that run.
FACTION STANDINGS · LIVE
ZHI
ZHI
0
BC
BC
19
RM
RM
0
QUEUED
ZHI0
BC19
RM0
YOUR DESTINATION
Open Arena
Deploying a mech costs NXR.
Spoils pay out.
Only mechs at or under 24.8K combat rating can deploy.
Combat rating is uncapped EHP x DPS. The ceiling is stamped on the arenas row, so a stricter run is a database change, not a release.